Magis Little Big Chair
  • Magis Little Big Chair
  • Magis Little Big Chair
  • Magis Little Big Chair
  • Magis Little Big Chair
  • Magis Little Big Chair
  • Magis Little Big Chair
  • Magis Little Big Chairs
  • Magis Little Big Chair
  • Magis Little Big Chair

Magis Little Big Chair

Designer: Big Game
€181.82
Availability if not in stock 4 to 5 weeks.
Color: *
  • Natural - Orange 1086 C
  • Natural - Light Blue 1256 C
  • Natural - White 1735 C
Shipping Costs
Please contact us for exact shipping charges. Free shipping does not apply.
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Little BIG chair is for kids from 2 to 6 six years old. In the kindergarten or at home, it is the combination of a light, comfortable plastic shell with sturdy, stable wooden feet.

The chair grows with the children, thanks to a simple system that allows the chair to be adjusted to three different heights. As a first chair, it is definitely an object that creates emotional ties – we wanted it to have the qualities of an adult chair, but for children.

It comes in three colors and is easy to grab and move around for adults and children.

Specifications

Frame in solid ash, natural. Seat in polypropylene.

  • Big Game

    <p>BIG-GAME is a design studio founded in 2004 by Grégoire Jeanmonod (Swiss, 1978), Elric Petit (Belgian,1978) and Augustin Scott de Martinville (French, 1980). Based in Lausanne, Switzerland. BIG-GAME designs objects for companies such as Moustache, Galerie Kreo, Praxis or Materia. Their creations are part of the collections of the Zürich Museum of Design, the Musée du Grand-Hornu, the Centre Georges Pompidou as well as the French National Fund of Contemporary Art. Their works have been shown in various exhibitions and been published in major magazines. The book ‘BIG-GAME Design Overview’ was published in 2008 on the occasion of their first monographic exhibition in a museum. Along with their design practice, the three founders of BIG-GAME are also professors at the ECAL/University of Arts and Design in Lausanne, and won the Swiss Federal Design Award in 2006 and 2010. The three designers draw on a vast repertory of ideas and put them nonchalantly into unexpected contexts, following the credo “Confrontation is giving birth to progress”.</p>
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